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4erepaxa

[Release] Change start Location [GU; 2.2.3.2]

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I decided to share a method of changing the start location for the newly created characters.
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Here is the code to embed into your security system / modules:

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You must intercept at this address: 0x00000001400137A0

Edited by 4erepaxa

😈

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Any chance you could explain a bit more?
I really wanna learn but just cant find enough info to figure these things out myself.

We tried to edit starting location in the map folder as someone suggested but i dont think that is even possible,
and i assume for this type of edit we would need like the module source code but all links are broken.

Thanks either way for sharing :)

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Well i assume i need a modules 2.2.3.2 source code for this to work, but cannot find any working links anymore.
Not really sure how i could make use of this without that, maybe i am missing something.

Thanks for taking the time to reply :)

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Honestly i have tried, i really have no experience with visual basic but i would like to try anyway.
So i was able to compile the yorozuya, and i added a template that comes with it for addons.
Than i made a startinglocation.cpp and added in the following code:

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Now i know this is not going to work like this, could you give me any pointers to how to get this to work?
Thanks a lot again for your time, really just want to learn and put up a creative server :)

EDIT: I have no problem donating some money to your paypal to get this fixed too, i know time is valuable and nothing is for free :)

Edited by LeMinou

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