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Development of Spawn Editor

It is a start of a new month and now I'm writing a spawn editor.  For a long time map tool has been great for some things however it lacked in my opinion ease of access for creating and modifying spawns.  To best address this I'm making a data forward designed version. 3D is a bit overkill for most maps so I elected to go with 2D instead.  Using a mouse pan approach is fast and accurate to move. This tool also will support searching and displaying monster info in the future.

Already built in I have included displaying spawns of a searched code. The coordinate and placement system is still a work in progress, though it does give a rough idea where to find them. From the treeview you can also click on values to have them drawn too. 



I'm PC Bro

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