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g00dw1n

Yorozuya - Open Source Zone Guard [2.2.3.2]

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        using CPlayer_Ref = ATF::CPlayer(&)[max_player];
        using CPlayer_Ptr = ATF::CPlayer(*)[max_player];
        static CPlayer_Ref g_Player = (*(CPlayer_Ptr)0x1799CA490L);

 

it's okay to use pointer like that ?
in older compiler u will get error about  '& 'constant .

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Posted (edited)
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that's why we need vs 2017

i am not support older compiler and older standart

Edited by g00dw1n

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@g00dw1n Have you considered developing a guard for other versions, maybe 2.2.3? That version is much more stable in general, and definitely has a lot less clutter for the game data both server and client side.

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No, becouse 2232 is more relevant than 223 and has more options. But you can port it yourself, just need to generate a framework for 223 and fix a couple of offsets.

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Gotcha, wasn't sure if you planned to expand this to older versions or not. I guess there isn't much demand if people prefer 2.2.3.2 anyway.

We were working on porting some versions of leaked rv_shield to 2.1.5 and older. There is some interest in older versions, but not much, and good client files are hard to find. :/ 

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unfortunately I do not have the resources to support older versions

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Your db world user and pass have to match with zone. Edit zoneserver with .dat editor and change RUS_WORLD id and pass

 

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