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Yorozuya - Open Source Zone Guard [2.2.3.2]

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Main list of fixed bugs:

  • Fixed coordinate dup
  • Fixed dup through trade
  • Fixed auction
  • Fixed mail
  • Fixed dup box
  • Fixed dup quests
  • Fixed dup of money
  • Fixed overdamage for melee
  • Fixed overdamage through set item effects
  • Fixed overdamage through a double potion
  • Fixed overdamage through potion removal races debuff
  • Fixed overflow pvp point through 11 players
  • Fixed overflow PC through guild war (you can't kick out player during guild war)
  • Fixed lossless transmission PC in the same race
  • Fixed lossless transmission PC through mines
  • Fixed coordinates of the turrets and mines
  • Fixed teleport to the guild hall
  • Fixed teleport to the starting point
  • Fixed teleport in combat mode
  • Fixed GM command
  • Fixed speed/fly/wall hack
  • Fixed control the use of buffs / skills in siege mode
  • Fixed anti-invisible property and detection mines
  • Fixed use of two potion with the same properties
  • Fixed issuance of premium items
  • Fixed voting + added the ability to hide the sheet with votes, or interest on the list
  • Fixed transfers items between races through the bank
  • Fixed control of delay attacks, incl. magic spell (not to be confused with ASPD)
  • Fixed radius buff/debuff
  • Fixed creation of invisible characters
  • Fixed jumping into the siege kit
  • Fixed sql injection
  • Fixed various server crash dump
  • Fixed of eternal chip hunter effect
  • Fixed character rollback via NpcData

Main list of addons:

  • Disabling the licensing system
  • Patching zoneserver through config file
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nice one thanks!! i tested it and works like a charm. however, i use 255 for grade and subgrade for GM id to be able to be GM and able to hit chip with another zone. what i have to change to be a GM and able to hit chip with this zone?

Edited by cybercyber
grammar

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Release version 1.3
Added:

  • New gm command to call all players to GM (allcall)
  • New effect for potions to summon monsters
  • Ability to disconnect exchange in the bank
  • Fix creating players with an empty nickname

Changed:

  • Fix the installation of mines and turrets. Now the player can adjust y coordinate
  • Module for displaying HP chips
  • Fix the movement of characters. Now it does not work on GMs

Removed:

  • Archiving crash dumps. Because too long process

 

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Setting the type of currency and the number of currencies to be credited for 1 unit is regulated through scripts 
Create a new effect for the potion currency type is specified in the m_nTempEffectType field and the number in the m_fTempValue[0] field. Then we hang this effect on the potion.

edit in script ?? or edit in 
<Folder with ZoneServerUD_x64.exe>\YorozuyaGS\global.json ??

because in script i cant see m_nTempEffectType field and the number in the m_fTempValue[0] field

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