
fromhell
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fromhell last won the day on January 14 2019
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About fromhell
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Auto Update Launcher (LOCAL) Free Version (deleted)
wafotopz replied to topic's fromhell in Releases
only local sir ? -
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fromhell started following Module 2.2.3.2
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fromhell started following Serial number of the skills force, Yorozuya - Open Source Zone Guard [2.2.3.2], ZoneServer Failing and and 3 others
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what is the function of this module? "name": "addon.stone_hp", "config": { "activated": true, "min_lv": 30
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I have a problem with my zoneserver. Ordinary games can connect without problems. But if a GM connects, the zone fails. In the log it has this code below: Exe : C:\Server\ZoneServer\RF_bin\ZoneServer +6.exe OS : Windows 6.2(), build9200 PlatformId 2 "" UserName : Administrador Computer : MORDOR Time : 2020-04-17 FRI, 07:34:35.826 PM Code : C0000005 ACCESS_VIOLATION Address : 401107C4 =========================================================================== ------------------------------------------------------------------------ Call stack ------------------------------------------------------------------------ Address Frame Function SourceFile 401107C4 2A3CFAF0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\userdb.cpp line 234 401D0FA5 2A3CFB80 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mynetwork_system.cpp line 72 401DBC27 2A3CFC80 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mynetworking.cpp line 519 401DB780 2A3CFCB0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mynetworking.cpp line 398 40478A68 2A3CFD90 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\netprocess.cpp line 887 40477D96 2A3CFDD0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\netprocess.cpp line 571 40481CB9 2A3CFE10 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\networking.cpp line 375 401F4E03 2A3CFE80 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mainthread.cpp line 5181 401EE85D 2A3CFEC0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mainthread.cpp line 3170 6C5953C5 2A3CFF10 <2>0001:000043C5 C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll 6C59538C 2A3CFF50 <2>0001:0000438C C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll 80D413D2 2A3CFF80 <2>0000:00000000 80EF03C4 2A3CFFD0 <2>0000:00000000 Does anyone know how to solve?
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resolved with datcutter.
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Thank you . I had an error editing force.dat I just changed the value from 1080 to 3000 equal to classskill.dat
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Hello people, I know that here in the forum there is another topic related to this subject. But I was not able to execute successfully. could you help me ... informing which field I have to edit? I don't know if the problem could be with the structures I used. there were 3 different ones. if someone has a manual ... thank you very much i want to change the lv7 buffs from 1080s to 3000s. ex. ClassSkill
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nice tutorial!!!!!!!!! I think I have this program ... monster add .... something like that. I just do not know where it is well you could do a little tutorial of it. :D MonsterAdder: https://drive.google.com/open?id=1VM6dDx1l7hYDbUX8fyvKDpn8uW_XMdjS
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They told me that too ^^ sad
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I am using an apt named ^ First_Zone. I've deactivated almost all modules. but still continues with 3991
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Hello people. I hope someone can help me with this. I can not give an attack greater than 3991 and I also get damage of 3991 maximum.
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I do not understand much of database. So I did it this way .... I know it's not the right one. and then I did like this ... it worked too use [BILLING] INSERT INTO tbl_user (ID,UserID, Cash) VALUES ( ' ' ,'gustavo1', '50000')
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configuration is the same ... but the zone name is: ^ First_Zone. in the game shows as added, but no buff is added to the screen. File: Buffer.ini ------------------------------------------------------------------------------ [BSystem] Enable = 1 [BufferAddon] CountBellato = 3 CountCora = 2 CountAccretia = 1 NeedDalant = 10000 ;Bellato TypeSkillBellato0 = 1 IndexSkillBellato0 = 19 TimeSkillBellato0 = 3000 LevelSkillBellato0 = 7 TypeSkillBellato1 = 1 IndexSkillBellato1 = 18 TimeSkillBellato1 = 3000 LevelSkillBellato1 = 7 TypeSkillBellato2 = 1 IndexSkillBellato2 = 17 TimeSkillBellato2 = 3000 LevelSkillBellato2 = 7 ;Cora TypeSkillCora0 = 1 IndexSkillCora0 = 5 TimeSkillCora0 = 3000 LevelSkillCora0 = 7 TypeSkillCora1 = 1 IndexSkillCora1 = 6 TimeSkillCora1 = 3000 LevelSkillCora1 = 7 ;Accretian TypeSkillAccretia0 = 2 IndexSkillAccretia0 = 471 TimeSkillAccretia0 = 3000 LevelSkillAccretia0 = 1
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I found a protection with modules. between these modules has the "BuffMe". I use the command and I get the information that was added, but nothing appears. I thought I'd check the serial number of the skills and find the bug but it looks like it's right. the problem must be another.
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Where do I find on the server the serial number of the skills force, bellato e cora?