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OldSchool

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OldSchool last won the day on April 24

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About OldSchool

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  1. OldSchool

    RF Local Server Setup Guide [Document]

    https://rf-dev.net/wiki/starter-guide/
  2. You're opening the root folder by going to http://localhost. You need to go to http://localhost/your_parser_folder/php2-8/server.php.
  3. $100. If I get it I'll release it on this forum for free so everyone can use it. If that's against the terms of sale please disregard my bid. I'm gonna hate it if someone gets it and then post dumbass screenshots bragging about it (which is highly likely).
  4. This is pretty amazing. Works flawlessly for me. Gonna save me a gigantic amount of time.
  5. OldSchool

    Link quest to npc

    I've never done that but looking at your screenshot it seems you edited the wrong column perhaps? ItemType vs Quantity?
  6. OldSchool

    C# Store edit tool sourcecode

    When trying to build: 1>------ Rebuild All started: Project: RFEditor, Configuration: Debug Any CPU ------ 1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(3198,5): warning MSB3327: Unable to find code signing certificate in the current user’s Windows certificate store. To correct this, either disable signing of the ClickOnce manifest or install the certificate into the certificate store. 1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(3198,5): error MSB3323: Unable to find manifest signing certificate in the certificate store. ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ========== To fix you need to go to project properties, signing tab, and uncheck "Sign the ClickOnce manifests". Don't know what repercussions this could have, but it fixed the error for me.
  7. Made this yesterday, figured I'd share it here. I use it to lookup the weapon I want to spawn faster. Also gives me a better sense of their pattern so it makes for quicker thinking. +---+---+----+---+----+ | i | w | kn | a | 01 | -> level 1 type n dagger +---+---+----+---+----+ | 1 | 2 | 3 | 4 | 5 | -> dividing the code in key groups +---+---+----+---+----+ +---+ | 1 | i - item +---+ +---+ | 2 | w - weapon +---+ +---+ | 3 | group of two or three characters that definte the weapon kind +---+ +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | WEAPON | N/B/G | TYPE A | TYPE C -0 | TYPE C -1 | TYPE C -2 | TYPE C -3 | TYPE C -4 | TYPE C -5 | LEON'S | ELVEN | METAL ELVEN | +==================+=======+========+===========+===========+===========+===========+===========+===========+========+==========+=============+ | knife | kn | kh | kj | kk | kv | km | kq | kz | kx | ekn | meb | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | sword | sw | sh | sj | sk | sv | sm | sq | sz | | | mdb | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | axe | ax | xh | xj | xk | xv | xm | xq | xz | | | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | mace | ma | mh | mj | mk | mv | mm | mq | mz | | | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | spear | sp | ph | pj | pk | pv | pm | pq | pz | sx | | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | staff | st | th | tj | tk | tv | tm | tq | tz | tx | ewa*/est | mbo | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | bow | bo | bh | bj | bk | bv | bm | bq | bz | bx | ebo | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | firearm | fi | fh | fj | fk | fv | fm | fq | fz | fx | | mca | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | launcher | lu | uh | uj | uk | uv | um | uq | uz | | | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | flamethrower | fl | lh | lj | lk | lv | lm | lq | lz | lx | | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | faust | fa | ah | aj | ak | av | am | aq | az | | | | +------------------+-------+--------+-----------+-----------+-----------+-----------+-----------+-----------+--------+----------+-------------+ | throwing knife | dk | +------------------+-------+ | throwing axe | da* | +------------------+-------+ | mining tool | mt | +------------------+-------+ | grenade launcher | ge | +------------------+-------+ golden wind: iw(spu)01-03 01 - knife 02 - bow 03 - staff returnee: iw(rtn)01-04 01 - sword 02 - bow 03 - staff 04 - launcher pvp: iw(pvp)01-30 (01-10 level 50 / 11-20 level 53 / 21-30 level 55) 01/11/21 - knife 02/12/22 - sword 03/13/23 - axe 04/14/24 - mace 05/15/25 - spear 06/16/26 - bow 07/17/27 - gun 08/18/28 - launcher 09/19/29 - staff 10/20/30 - throwing knife *animations not working: da (throwing axe) ewa (elven wand) +---+ | 4 | one character that defines the weapon type, ability, and/or grade +---+ for type n, b, and golden: a - type n b - type b g55 - golden for type a and c: a - wind b - endurance c - fine d - smart e - strong f - solid g - strenght h - advanced strenght i - vampire j - guardian k - sharp l - grand for leon's a - low b - med c - high +---+ | 5 | level - 00 to 65 +---+ Missing: Elan Crimson (Rare D) Relic Special weapons (one-offs)
  8. OldSchool

    Getting Started: Structorian

    In your case you didn't have to edit the /en-gb/NDItem.edf for it to work. Does your client not use the localization folder?
  9. OldSchool

    Getting Started: Structorian

    For some reason I can't see the ItemName of any item (weapons, armors, etc). I've tried different strs files and they all have the same result. The field is just empty. What could be causing the problem? Using client 2.2.3.2 PlayRF from this forum.
  10. OldSchool

    RF Local Server Setup Guide [Document]

    If you set them all to NationCode RU you also need to change the KeeperCallCode in NewHolySystem.ini from 45ddcvddb883853 (TH) to 45uuc7uu188v85v (RU). Without changing the KeeperCallCode, this configuration works: AccountSystem RU BillingSystem RU LoginSystem RU WorldInfo TH I still haven't fully understood what's the main purpose of those nation codes anyway so if anyone could that explain that do me that'd be awesome.
  11. OldSchool

    RF Launcher

    This is pretty nice. Thanks! EDIT This is actually the best launcher I have ever seen. Very valuable release.
  12. OldSchool

    RF Map Tool

    How do I move the camera? WASD and arrow keys don't seem to do anything.
  13. OldSchool

    Crag Mine See Distance

    Ghosting happens at every single server, it must be some bad logic in the client<->server connection.
  14. There we go. You should have included that right at the start. Thanks.
  15. OldSchool

    Crag Mine See Distance

    Search where?
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